It does this with fully-worked examples throughout, and a case study that will leave you with a cutting-edge Flash site by the end of the book. This book will take you from knowing nothing about ActionScript to a firm knowledge that will allow you to exercise a previously unimaginable amount of power over your Flash movies. Learning ActionScript with friends of ED will not turn you into a boring programmer, it will turn you into someone who finally has the power to achieve what they want with their web design, and can liberate their creative urges. This book is for anyone who has ever looked in awe at a cutting-edge Flash site, then taken a look at some code, and run in the other direction. It's much closer to the ECMA Script, the standard for a programming language developed by the European Computer Manufacturers Association. Flash is now both a design tool and a development tool, and ActionScript can easily scare designers. Flash MX 2004, also known as Flash 7, launched the ActionScript 2.0, which is much more powerful version of the language that makes it easier to create object-oriented program. It only takes four lines of ActionScript 3 (the Flash. Moving an object with an arrow key is easy. Once you know, you will be able to quickly create all types of Flash games.
ActionScript is, quite simply, the key to real power in Flash. If you want to create a game with Adobe Flash, you will need to know how to create code that will move graphic objects with the arrow keys. First, we will be going back to the subject of timing and finishing what we began in Chapter 7, Real-Time Programming: Shoot ‘Em Up. This chapter takes on two important subjects.
With the release of Flash MX 2004, scripting in Flash has moved from being a desirable asset to an essential skill in the world of web design and development. Most of our focus from this point on will be on topics that are not directly related to Flash, but to game programming in general. Flash guru Sham Bhangal brings us the third edition of everybody's favorite beginner-level Flash scripting book: Foundation ActionScript.